Developer Dylan Baker announced the early release of Mesa 24.3.0, the latest set of Linux open source graphics drivers full of new features. As usual they suggested waiting on Mesa 24.3.1 if you want stability.
From the release announcement email:
As I'd hoped we were able to pull in the Mesa 24.3 release cycle by one week! Thanks to everyone who helped close or dismiss blocking issues! This is great, as it means we'll leap frog both the US Thanksgiving and Christmas holidays. This does mean that we will have a release due on New Years day, I will release that either the Thursday or Friday if there anything worth releasing (that two weeks is generally quite slow), otherwise we'll plan to just skip that resume on January 15th.
This release has seen the continuing trend of OpenGL work slowing down and Vulkan work speeding up. Anv, Radv, Nvk, and v3dv dominate the list of new features, with v3dv gaining Vulkan 1.3 conformance.
From the release notes all of these are newly supported features:
There's also bug fixes noted across different drivers for Red Dead Redemption 2, Resident Evil 6 Benchmark Tool, Total War Warhammer 2, OpenMW, Silent Hill 2 Remake, War Thunder, Detroit Become Human, Deadlock, Warhammer 40,000: Space Marine 2, Ion Fury, Genshin Impact, Black Myth Wukong, Dota 2, Counter-Strike 2, Fallout 3 and various other games. Plus a few improvements to the shader cache.
Pictured - Silent Hill 2 Remake
As a reminder of when to expect the next Mesa point releases this is the current release schedule: